Despite not being able to play Ward's modern take on this Simpsons classic, you can still watch the full video detailing the changes the developer made to the game over on the Reubs YouTube Channel. Unfortunately, however, the developer has since had to remove the demo over copyright concerns. The whole package was then released by Ward as a playable demo. The developer also made upscaled changes to the game's UI, added missions and collectables, ripped audio from the original game for voice work on his characters, and enabled ray tracing. The developer worked on coding advanced animations for the character and also enabled a first-person mode - because, as Ward so adequately puts it, 'Why the hell not?' As the game's initial playable character, Homer Simpson received a few tweaks in the remake. The YouTuber even added in a few stylized trees to give Hit and Run's 'New' Springfield a bit of extra life.Īfter the map, Ward got to work on other elements of the level. Using AI-led image resolution enhancement software and a bit of DIY photoshopping, he was able to reskin the entire map and give it a more modern feel. After importing the map using a tool created by another developer, Ward took a number of inventive shortcuts to reskin the game's outdated textures. Ward began his remake of The Simpsons: Hit and Run with its in-game map of Springfield.